Overview:
This is an arcade-style game loosely based on the Cell phase of Spore. In this game, you control a white alien creature in a primordial soup full of similar creatures. It's every creature for itself in this alien-eat-alien world.
There are several classes of alien creatures living in the soup. The large red aggressive ones are territorial and will try to attack you if you wander too close. The smaller yellow and green ones flee when you're nearby. The purple ones are harmless but curious and may try to follow you around.
Your objective is to eat all of the smaller yellow creatures in the soup. Avoid eating the green ones, as they're poisonous and will hurt you. If you eat one or collide with one of the red aggressors, you'll take damage, and your pale white skin will turn a darker shade of red. After four hits, the game is over.
Once you eat about two-thirds of the yellow creatures, you will gain your health back and grow to the size of the aggressors. At this point, you're too big for the aggressors to harm you, but you'll still take damage if you eat any of the poisonous green creatures.
It's not as easy as it looks. The yellow and green creatures like to cluster together, especially along the sides and in corners. The aggressors will try to attack you continuously until you move away. However, you do have one advantage: your speed. You can dart around faster than any other creature in the soup. (At least, as fast as you can move the mouse.)
Click and drag the mouse on your creature to move it through the soup. Drag your creature near the edge of the window to move to areas of the soup beyond. Drag it over a smaller creature to eat it.
This program is based on Braitenberg vehicle code written by William Ngan, Michael Mateas, Mayhew Seavey, Jason Alderman and Ali Mazalek.